bpp-core3
3.0.0
Uniform01K.h
Go to the documentation of this file.
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//
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// File: Uniform01K.h
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// Authors:
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// Sylvain Gaillard
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// Last modified: 2004-09-24 00:00:00
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//
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/*
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Copyright or © or Copr. CNRS, (November 17, 2004)
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This software is a computer program whose purpose is to provide classes
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for numerical calculus.
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This software is governed by the CeCILL license under French law and
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abiding by the rules of distribution of free software. You can use,
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modify and/ or redistribute the software under the terms of the CeCILL
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license as circulated by CEA, CNRS and INRIA at the following URL
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"http://www.cecill.info".
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As a counterpart to the access to the source code and rights to copy,
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modify and redistribute granted by the license, users are provided only
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with a limited warranty and the software's author, the holder of the
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economic rights, and the successive licensors have only limited
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liability.
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In this respect, the user's attention is drawn to the risks associated
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with loading, using, modifying and/or developing or reproducing the
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software by the user in light of its specific status of free software,
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that may mean that it is complicated to manipulate, and that also
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therefore means that it is reserved for developers and experienced
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professionals having in-depth computer knowledge. Users are therefore
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encouraged to load and test the software's suitability as regards their
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requirements in conditions enabling the security of their systems and/or
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data to be ensured and, more generally, to use and operate it in the
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same conditions as regards security.
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The fact that you are presently reading this means that you have had
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knowledge of the CeCILL license and that you accept its terms.
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*/
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#ifndef BPP_NUMERIC_RANDOM_UNIFORM01K_H
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#define BPP_NUMERIC_RANDOM_UNIFORM01K_H
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#include "
RandomFactory.h
"
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namespace
bpp
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{
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class
Uniform01K
:
public
virtual
RandomFactory
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{
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public
:
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// Constructors and destructor
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Uniform01K
(
long
seed);
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virtual
~Uniform01K
();
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public
:
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void
setSeed
(
long
seed);
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double
drawNumber
()
const
;
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private
:
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static
const
long
MAXNUMBER
;
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static
const
long
ZERO
;
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static
const
long
MODSEED
;
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mutable
long
_tab
[56];
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mutable
unsigned
int
_it1
;
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mutable
unsigned
int
_it2
;
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};
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}
// end of namespace bpp.
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#endif
// BPP_NUMERIC_RANDOM_UNIFORM01K_H
RandomFactory.h
bpp::RandomFactory
This is the interface for the Random Number Generators.
Definition:
RandomFactory.h:55
bpp::Uniform01K
A uniform random number generator.
Definition:
Uniform01K.h:61
bpp::Uniform01K::ZERO
static const long ZERO
Definition:
Uniform01K.h:89
bpp::Uniform01K::MODSEED
static const long MODSEED
Definition:
Uniform01K.h:90
bpp::Uniform01K::~Uniform01K
virtual ~Uniform01K()
Destroy the generator.
Definition:
Uniform01K.cpp:60
bpp::Uniform01K::setSeed
void setSeed(long seed)
Set the seed for a new set of random numbers.
Definition:
Uniform01K.cpp:64
bpp::Uniform01K::_it1
unsigned int _it1
Definition:
Uniform01K.h:92
bpp::Uniform01K::_it2
unsigned int _it2
Definition:
Uniform01K.h:93
bpp::Uniform01K::_tab
long _tab[56]
Definition:
Uniform01K.h:91
bpp::Uniform01K::drawNumber
double drawNumber() const
Get a random number between 0.0 and 1.0 (exclusive of the end point values).
Definition:
Uniform01K.cpp:98
bpp::Uniform01K::MAXNUMBER
static const long MAXNUMBER
Definition:
Uniform01K.h:88
bpp::Uniform01K::Uniform01K
Uniform01K(long seed)
Create a Random Number Generator.
Definition:
Uniform01K.cpp:53
bpp
Definition:
ApplicationTools.h:59
Bpp
Numeric
Random
Uniform01K.h
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