9void LegacyProbabilisticRewardMapping::setTree(
const Tree& tree)
22 for (
size_t i = 0; i < numberOfSites; i++)
size_t getNumberOfSites() const override
void setTree(const Tree &tree)
virtual void setNumberOfSites(size_t numberOfSites)
const TreeTemplate< Node > & tree() const override
size_t getNumberOfBranches() const override
virtual void setNumberOfSites(size_t numberOfSites) override
std::vector< std::vector< double > > mapping_
Rewards storage.
Interface for phylogenetic tree objects.
Defines the basic types of data flow nodes.